Explained

Tech jargon translated into plain English. Concepts, standards, and technologies explained without the unnecessary complexity.

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Best WiFi Band for Gaming: 2.4 vs 5 vs 6GHz

Best WiFi Band for Gaming: 2.4 vs 5 vs 6GHz

For most gamers, 5 GHz is the best balance of range, reliability, and latency, while 6 GHz can be even better when your gaming device...

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Fullscreen vs Windowed vs Borderless Windowed: Which to Use?

Fullscreen vs Windowed vs Borderless Windowed: Which to Use?

For most modern PC games, borderless windowed performs almost the same as fullscreen. The biggest remaining difference is input latency, not FPS. If you never...

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HDMI 2.0 vs DisplayPort 1.4: Which Should You Use for Gaming

HDMI 2.0 vs DisplayPort 1.4: Which Should You Use for Gaming

If you're choosing between HDMI 2.0 and DisplayPort 1.4 for a PC gaming monitor, DisplayPort 1.4 is usually the better choice because it offers much...

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How Video Game Frames Are Rendered: GPU Pipeline Explained

How Video Game Frames Are Rendered: GPU Pipeline Explained

Rendering a game frame is a coordinated handoff where the CPU calculates game logic, compiles instructions called draw calls, and sends them to the GPU....

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E-Ink Display: How It Works, Why It Matters and Valve’s Inkterface

E-Ink Display: How It Works, Why It Matters and Valve’s Inkterface

An e-ink display uses tiny charged particles in microcapsules to create paper-like images that stay visible with zero power once drawn. Valve just open-sourced the...

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Anti-Aliasing Techniques Explained: TAA, SMAA, FXAA and NVIDIA DLAA

Anti-Aliasing Techniques Explained: TAA, SMAA, FXAA and NVIDIA DLAA

If you only remember one thing, remember this: modern anti-aliasing has split into two categories. Traditional methods like FXAA, SMAA, and TAA rely on shader-based...

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FP32, INT32, FP4 and INT4 Explained

FP32, INT32, FP4 and INT4 Explained

FP32 and INT32 are traditional GPU data formats used for graphics, physics, and general computing. FP4 and INT4 are ultra-low-precision formats designed mainly for modern...

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1% Low FPS Explained: The Hidden Truth Behind Game Stutters

1% Low FPS Explained: The Hidden Truth Behind Game Stutters

Average FPS shows overall speed, but 1% low FPS and 0.1% low FPS reveal the real stutters that ruin your experience. 1% low FPS explained...